Edit in SubEthaEdit

Posted by map Thu, 26 Oct 2006 13:16:00 GMT

Quite some time ago Gus Mueller of Flying Meat software published an InputManager that let's you edit nearly all texts within Cocoa applications in your favourite, ODB enabled editor (and does other nifty things). We thought it would be cool to have that for SubEthaEdit, so I took Gus code, put SubEthaEdit in there and made some minor improvements.

If you install it, you can e.g. select a text in Safari, edit it in SubEthaEdit with syntax highlighting or together with your friends and resubmit it into Safari without any effort. Watch the movie to see how it works.

Of course, I have to repeat Gus' warning: InputManagers can set your cat on fire if something goes wrong and are generally not the best way to improve system stability. Sometimes however they can be worth the worries.

Having said that, here's how to install the "Edit in SubEthaEdit" hack:

  • Download and Unzip
  • Put the resulting folder into ~/Library/InputManagers/
  • Restart your applications

I hope some of you find this useful and want to thank Gus for publishing FlyOpts and especially ODBEditor. The modified sourcecode is available here.

Update: I just updated the Input Manager to work with localized versions of Mac OS X (e.g. German). Please redownload and try again if you had troubles with the previous version.

Posted in  | 12 comments

Comments

  1. Jacob Rus said about 7 hours later:

    You may want to look at Allan Odgaard's "Edit in TextMate" Input Manager, as it can also handle Mail.app, which uses its own custom editing control, and AFAIK doesn't work with Gus's thing.

  2. Jacob Rus said about 7 hours later:

    To clarify sloppy grammar: Mail.app doesn't work with Gus's thing.

  3. Jeremy said about 9 hours later:

    It would be cool if "Edit in SubEthaEdit" could appear in the context menu as well as the Edit menu. It would be more convenient sometimes. Otherwise, thanks, this is very nice!

  4. map said about 18 hours later:

    Jacob: Thanks for the tip, I will have a look.

  5. Frank Blome said about 18 hours later:

    Hey folks, that's great but it would be much better if it will work in German, too. Even from a German company ;-)

  6. dom said about 19 hours later:

    @Frank: what doesn't work in german? Or do you mean the missing localisation?

  7. Frank Blome said 1 day later:

    @dom: I basically don't have the menu item in the edit menu when I work with the German language settings. As soon as I switch to English an restart any cocoa app it works fine.

  8. Jürgen Lichtenthäler said about 1 month later:

    Frank is right, it doesn' work under german localization

  9. Frank Blome said about 1 month later:

    Any news on that? I am highly interested to use this on a German Mac OS X as well.

  10. map said about 1 month later:

    As mentioned above, I just updated the input manager to work with German Mac OS X. I'd be eager to hear if it now works in a satisfactory manner.

  11. 4gl said over 3 years later:

    very needed information, I hope everyone need this..

    Keep on sharing

  12. Johnny said over 3 years later:

    It does work here for German Mac OS and I am very satisfied. thanks for this.

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